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09/04/2008, 00:09
Сообщение
#766
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MaxMan Группа: Пользователи Сообщений: 214 Регистрация: 19/03/2006 Пользователь №: 25 383 |
эх... FXPHD-NUKE 101 такое тоже есть...
ищу FXPHD NUK201 - Intermediate Nuke I и NUK301 - Advanced Nuke I
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10/04/2008, 18:41
Сообщение
#767
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MaxMan Группа: Пользователи Сообщений: 154 Регистрация: 30/05/2006 Пользователь №: 32 012 |
Gnomonology - SubSurfacing Sushi
![]() CODE https://gnomonology.com/tutorial/233 Weekly Walkthroughs provide a complete project, including geometry, file textures, shading networks, environment maps, gobos, and lighting rigs. The aim is to teach through deconstruction of a fully realized but simple scene. Subsurfacing Sushi creates fish from Maya�s wood procedure. It then delves into the network of the mental ray fast_simple subsurface scattering material. Even subsurface pros will learn something as hidden and underused parameters are uncovered from the depths. The lesson concludes with Depth of Field as a post process in Photoshop. CODE http://rapidshare.com/files/106330501/GMSS.part1.rar
http://rapidshare.com/files/106333769/GMSS.part2.rar http://rapidshare.com/files/106327898/GMSS.part3.rar |
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12/04/2008, 08:57
Сообщение
#768
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Новичок Группа: Пользователи Сообщений: 2 Регистрация: 05/12/2005 Пользователь №: 18 983 |
Пжалста помогите найти
HLSL Shader Creation 2 – Light & Shading Models Ну оочень надо) |
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13/04/2008, 20:05
Сообщение
#769
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MaxMan Группа: Пользователи Сообщений: 154 Регистрация: 30/05/2006 Пользователь №: 32 012 |
Gnomonology-an overview of topology
![]() CODE http://gnomonology.com/tutorial/237 ZBrush is the industry leading application for digital sculpting, a rapidly growing sector of the 3D industry. While sculpting in ZBrush artists work with highly advanced digital clay that consists of millions and millions of polygons. However, when artists need to transport those milions of polygons to other 3D applications it is necessary to engage in the polygon economy and start redistributing the wealth. This tutorial will show the artist how to retopologize a model in ZBrush as well as how to reproject the sculpting details from one model to another. Digital Scan courtesy of Freedom of Teach. CODE http://rapidshare.com/files/107079841/GMZBTO.part1.rar
http://rapidshare.com/files/107080669/GMZBTO.part2.rar http://rapidshare.com/files/107079133/GMZBTO.part3.rar |
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15/04/2008, 21:47
Сообщение
#770
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MaxMan Группа: Пользователи Сообщений: 154 Регистрация: 30/05/2006 Пользователь №: 32 012 |
Digital Tutors - Real-Time Shaders with XNA
![]() CODE http://www.digitaltutors.com/store/product.php?productid=3477&cat=0&page=1 Learn the fundamentals of real-time shaders and a time-saving workflow to creating real-time shaders with XNA. Contains over 4 hours of project-based training for technical artists learning the methods of real-time shading using XNA. Popular highlights include: XNA Overview Overview of Real-Time Shaders Loading FBX Content Pipeline Files Using Basic Effects Writing Vertex and Pixel Shaders Coding Effects and Techniques Setting World, View and Projection Matrices Altering View Matrix to Create Turntable Using Skinned Model Processor Constant and Texture Shading Lambertian Diffuse Lighting Model Blinn-Phong Shading Model Faking Reflections with Cubemaps Using Normal Maps Specularity / Reflections using Normal Maps Setting up Multiple Techniques Computing Flat Shadows Shadow Shaders Working with the Stencil Buffer Render to Texture Drawing with Sprite Batch Using Pixel Shaders for Post Effects CD1 CODE http://rapidshare.com/files/107723094/DTRTSXNA1.part1.rar http://rapidshare.com/files/107724289/DTRTSXNA1.part2.rar http://rapidshare.com/files/107725436/DTRTSXNA1.part3.rar http://rapidshare.com/files/107725765/DTRTSXNA1.part4.rar CD2 CODE http://rapidshare.com/files/107726946/DTRTSXNA2.part1.rar http://rapidshare.com/files/107728134/DTRTSXNA2.part2.rar http://rapidshare.com/files/107729309/DTRTSXNA2.part3.rar http://rapidshare.com/files/107721971/DTRTSXNA2.part4.rar |
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16/04/2008, 10:11
Сообщение
#771
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Новичок Группа: Пользователи Сообщений: 1 Регистрация: 05/01/2008 Пользователь №: 60 241 |
3D Studio Max Video Tutorial on Modeling
I can't find Rapidshare link of this CD, Please help me! ![]() 3D Studio Max Video Tutorial on Modeling | English | mov format | 967 MB Modeling Vol 1 Introduccion Empezando a modelar Modelado poligonal Modelado poligonal en un cuerpo humano Modelado con Spline y Path Modelado de una cabeza con Spline Modeling Vol 2 Modelado por NURBS Modelando un automovil con NURBS Conclusión Сообщение отредактировал nlsinh - 16/04/2008, 10:40 |
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19/04/2008, 01:01
Сообщение
#772
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Новичок Группа: Пользователи Сообщений: 2 Регистрация: 05/12/2005 Пользователь №: 18 983 |
QUOTE(malasuerte @ 15/04/2008, 22:47) [snapback]1047067[/snapback] Digital Tutors - Real-Time Shaders with XNA CD1 CODE http://rapidshare.com/files/107723094/DTRTSXNA1.part1.rar http://rapidshare.com/files/107724289/DTRTSXNA1.part2.rar http://rapidshare.com/files/107725436/DTRTSXNA1.part3.rar http://rapidshare.com/files/107725765/DTRTSXNA1.part4.rar CD2 CODE http://rapidshare.com/files/107726946/DTRTSXNA2.part1.rar http://rapidshare.com/files/107728134/DTRTSXNA2.part2.rar http://rapidshare.com/files/107729309/DTRTSXNA2.part3.rar http://rapidshare.com/files/107721971/DTRTSXNA2.part4.rar Братцы перезалейте на депозит али еще куда! Позарез нужно а с рапиды не стянуть Сообщение отредактировал bandyt - 19/04/2008, 01:03 |
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20/04/2008, 17:38
Сообщение
#773
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Эксперт Группа: Пользователи Сообщений: 735 Регистрация: 28/12/2005 Из: Санкт Петербург Пользователь №: 20 299 |
Попробуй зайти по ссылке: http://blackmanos.org.ru/warez/blackmanos/ Это поможет тебе качать с рапиды. Только зарегиться надо... |
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24/04/2008, 09:38
Сообщение
#775
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Ученик Группа: Пользователи Сообщений: 38 Регистрация: 23/02/2007 Пользователь №: 45 024 |
QUOTE(nlsinh @ 16/04/2008, 09:11) [snapback]1047243[/snapback] 3D Studio Max Video Tutorial on Modeling I can't find Rapidshare link of this CD, Please help me! ![]() 3D Studio Max Video Tutorial on Modeling | English | mov format | 967 MB Modeling Vol 1 Introduccion Empezando a modelar Modelado poligonal Modelado poligonal en un cuerpo humano Modelado con Spline y Path Modelado de una cabeza con Spline Modeling Vol 2 Modelado por NURBS Modelando un automovil con NURBS Conclusión VOL.1 http://depositfiles.com/files/1728758 http://depositfiles.com/files/1728762 http://depositfiles.com/files/1728862 http://depositfiles.com/files/1728871 http://depositfiles.com/files/1729839 http://depositfiles.com/files/1729849 VOL.2 http://depositfiles.com/files/1729906 http://depositfiles.com/files/1729935 http://depositfiles.com/files/1729973 http://depositfiles.com/files/1730057 http://depositfiles.com/files/1730166 |
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24/04/2008, 09:45
Сообщение
#776
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Ученик Группа: Пользователи Сообщений: 38 Регистрация: 23/02/2007 Пользователь №: 45 024 |
Gnomonology - Introduction To 3D Studio Max
![]() Производитель: Gnomonology Год выпуска: 2007 Язык: английский Продолжительность: 410 min Описание: 3d Studio MAX is an industry leading application in design visualization, game development and visual effects. 3ds Max is powerful and flexible enough for professionals, but intuitive enough for the beginner. Whether new to 3ds Max or new to 3D, the more than five and a half hours of lecture provide ample discussion of the tools needed to create visually rich imagery and animations. User interface foundations are presented, focusing on 3ds Max's ease and simplicity. Learn core concepts as well as efficient, professional modeling, animation, texturing, and lighting techniques. Chapter One: Getting Started User Interface Overview, Object Creation, Parametric Primitives, Viewport Navigation, Command Panel, Modifiers, The Stack,Coordinate Systems, Gizmos, Modifier Instancing/Sharing, Keyframe Animation, Path Animation, Object Properties, Show and Hide. http://rapidshare.com/files/99824994/Gnomo...ax_01.part1.rar http://rapidshare.com/files/99827132/Gnomo...ax_01.part2.rar http://rapidshare.com/files/99830177/Gnomo...ax_01.part3.rar http://rapidshare.com/files/99832555/Gnomo...ax_01.part4.rar Chapter Two: Modeling Fundamentals Compound Objects, Booleans, Autogrid, Shapes, Text, Lathe, Scatter, Modeling with Primitives, Grouping, Grid and Units,Real World Units, Object Pivots, Object Instancing, Mirroring, Selection Centers, Array Tool, NURBS, Polygons, Splines,and Subdivision Surfaces. http://rapidshare.com/files/99835372/Gnomo...ax_02.part1.rar http://rapidshare.com/files/99837223/Gnomo...ax_02.part2.rar Chapter Three: Modeling Techniques Sub-Objects, Preview Selection, Soft Selection, Edit Poly, Extrude, Topological Dependencies, Radial Symmetry, 3D Snaps,Relative vs. Absolute Snap, Angle Snap, Weld, Bevel, Working Pivot, Quickslice, Cut, Slice Tool, Chamfer, Normals,Subdivision Surface Modeling, FFD (Free Form Deformer), Spacing Tool, Import/Merge, Linking. http://rapidshare.com/files/99840286/Gnomo...ax_03.part1.rar http://rapidshare.com/files/99842942/Gnomo...ax_03.part2.rar http://rapidshare.com/files/99844909/Gnomo...ax_03.part3.rar Chapter Four: Texturing UVs/Mapping coordinates, UV Visualization, Material Editor, Standard Shading Models, Specularity, Bitmap Texture, Bump Mapping, Show Map in Viewport, UVW Mapping, Map Instancing, Material Preview, Material Libraries, Naming Convention,Rename Tool, Multi/Sub-Object, Reflection Maps, Background Color, Skylight, Neutral Lighting. http://rapidshare.com/files/99847469/Gnomo...ax_04.part1.rar http://rapidshare.com/files/99851494/Gnomo...ax_04.part2.rar http://rapidshare.com/files/99855306/Gnomo...ax_04.part3.rar Chapter Five: Lighting Light Types (Omni, Spot, Directional), Target vs. Free, Decay, Attenuation, Shadow Maps (Resolution, Sample Range, Bias),Raytraced Shadows, Area Shadows, Viewport Lighting and Shadows, Lens Effects, Viewport Layout, Asset Browser, Render Settings,Antialiasing, ActiveShade, Environment Map. http://rapidshare.com/files/99874017/Gnomo...ax_04.part4.rar http://rapidshare.com/files/99877063/Gnomo...ax_05.part1.rar http://rapidshare.com/files/99878735/Gnomo...ax_05.part2.rar Video: 1024x768, H.264, 479 Kbit/s, QuickTime Audio: 48 Kbit/s, AAC LC |
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26/04/2008, 09:05
Сообщение
#777
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Уважаемый Группа: Пользователи Сообщений: 889 Регистрация: 26/05/2005 Пользователь №: 13 688 |
QUOTE(MrScorpio @ 24/04/2008, 10:38) [snapback]1051441[/snapback] QUOTE(nlsinh @ 16/04/2008, 09:11) [snapback]1047243[/snapback] 3D Studio Max Video Tutorial on Modeling I can't find Rapidshare link of this CD, Please help me! ![]() 3D Studio Max Video Tutorial on Modeling | English | mov format | 967 MB Modeling Vol 1 Introduccion Empezando a modelar Modelado poligonal Modelado poligonal en un cuerpo humano Modelado con Spline y Path Modelado de una cabeza con Spline Modeling Vol 2 Modelado por NURBS Modelando un automovil con NURBS Conclusión VOL.1 http://depositfiles.com/files/1728758 http://depositfiles.com/files/1728762 http://depositfiles.com/files/1728862 http://depositfiles.com/files/1728871 http://depositfiles.com/files/1729839 http://depositfiles.com/files/1729849 VOL.2 http://depositfiles.com/files/1729906 http://depositfiles.com/files/1729935 http://depositfiles.com/files/1729973 http://depositfiles.com/files/1730057 http://depositfiles.com/files/1730166 на рапиду пожалуйста! |
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29/04/2008, 09:51
Сообщение
#779
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.!.. O__O ..!. Группа: Пользователи Сообщений: 5 665 Регистрация: 30/01/2005 Пользователь №: 9 873 |
Gnomon - Mudbox - The Digital Maquette - Volume One
Друзья, ни у кого первой части архива не осталос? Noesis Interactive - Character Design and Integration with Half Life 2 и вот ето тоже бы неплохо а то с рапиды убили( Сообщение отредактировал G-Rom84 - 29/04/2008, 09:55 |
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29/04/2008, 13:53
Сообщение
#780
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Ученик Группа: Пользователи Сообщений: 47 Регистрация: 11/04/2007 Пользователь №: 46 732 |
randomrussiandude красава
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Текстовая версия | Сейчас: 03/09/2010 - 04:13 |