cebas finalHooks 1.0 to finalRender 3.5 SP7a for 3ds Max 2010/2011 x64, Неоффициальные фиксы от некоторых вылетов |
Home· Статьи · Вакансии · Чертежи · 3D Галерея · 2D Галерея · Форум · Форум Realtime | Реклама |  Конкурсы | RAR Award | Правила |
Здравствуйте, гость ( Вход | Регистрация )
cebas finalHooks 1.0 to finalRender 3.5 SP7a for 3ds Max 2010/2011 x64, Неоффициальные фиксы от некоторых вылетов |
25/05/2018, 00:18
Сообщение
#1
|
|
MaxMan Группа: Пользователи Сообщений: 190 Регистрация: 24/06/2010 Пользователь №: 79 099 |
Цитата - Changed: default settings in "Accelerator Engine" rollout in "Render Dialog" on "Raytracer" tab. Depth ( also inst. prefixed ) has been changed to 128 and maximum value is now 1024. Balance ( also inst. prefixed ) has been changed to 0.25. - Changed: maximum allowed "Resolution" and "VP Resolution" value in fR-Ocean object. It has been increased to 13. - Circumvented: crash on reopening "Enviroment" dialog that had contained "fR-Color Mapping" in "Exposure Control" rollout and different scenes were reopened, or 3ds Max was reset. - Circumvented: deadlock in fR-Skin2 material on task "Allocate Geom. Smp. for ". - Fixed: HyperGI engine. Full working, 32/64 bit pointers mix usage is fixed. - Fixed: sharing maxscript names from ImageGI parameters to HGI-Rasterizer, which both in Object properties on fR-Properties tab. That's now fixed: "hgiUseGlobals" is for "UseGlobals" in HGI-Rasterizer. "hgiRays" is for "Rays" in HGI-Rasterizer. "hgiSecRays" is for "Secondary Rays" in HGI-Rasterizer. - Circumvented: crash in HyperGI engine on clicking "Show Raster In Viewport". - Circumvented: crash in fR-Elevation material on clicking "Toggle Wiggle". - Circumvented: crash in fR-Elevation material on clicking "Clear Material" for the last material. - Circumvented: crash in SunLight on selecting "fR-AreaShadows" from "Shadows" list. - Fixed: occasional crashes in fR-Layer due to incomplete zeroing internal structure. Вроде ещё в fr-Wet вылетело как-то, я сделал ремарку, но забыл так и лежит т.е. нет фикса для fr-Wet. Сообщение отредактировал bizkitlimp1 - 25/05/2018, 01:08 |
|
|
25/05/2018, 03:23
Сообщение
#2
|
|
MaxMan Группа: Пользователи Сообщений: 190 Регистрация: 24/06/2010 Пользователь №: 79 099 |
Где кнопка редактировать? Забыл альтернативный fAQMC включить.
Ну, вот теперь полный релиз: Цитата - Changed: default settings in "Accelerator Engine" rollout in "Render" dialog on "Raytracer" tab. The parameter "Depth" ( also "Inst." prefixed ) has been changed to 128 and max allowed value increased to 1024. The parameter "Balance" ( also "Inst." prefixed ) has been changed to 0.25. - Changed: max allowed value of "Resolution" and "VP Resolution" parameters in fR-Ocean object, having been increased to 13. - Circumvented: crash on reopening "Enviroment" dialog that had contained "fR-Color Mapping" in "Exposure Control" rollout and different scenes were reopened, or 3ds Max was reset. - Circumvented: deadlock in fR-Skin2 material on task "Allocate Geom. Smp. for ". - Fixed: HyperGI engine. It is now fully working: the deadlock with the 32/64 bit pointers mixed usage have been eliminated at last. - Fixed: sharing MaxScript names of ImageGI parameters to ones of HGI-Rasterizer, which both in object properties on "fR-Properties" tab. The new MaxScript names of HGI-Rasterizer parameters: "hgiUseGlobals" is for "UseGlobals" "hgiRays" is for "Rays" "hgiSecRays" is for "Secondary Rays" - Circumvented: crash in HyperGI engine on clicking "Show Raster In Viewport". - Circumvented: crash in fR-Elevation material on clicking "Toggle Wiggle". - Circumvented: crash in fR-Elevation material on clicking "Clear Material" for the last material. - Circumvented: crash in fR-AreaShadows on choosing it in SunLight from "Shadows" list. - Fixed: occasional crashes in fR-Layer material caused by incompletely zeroed internal structure. - Optional: alternative fAQMC.dlr plug-in released a month later after first SP7a installer release. Source is forgotten, fixes and changes are unknown. This is an official recompilation of a plug-in. Сообщение отредактировал bizkitlimp1 - 25/05/2018, 03:25 |
|
|
Bots |
Системное сообщение
|
|
|
|
|
Текстовая версия | Сейчас: 25/04/2024 - 14:57 |